Curtis Cooley
Experienced Agile Coach with over 20 years experience leading whole teams in Agile adoption.
Adept in Scrum, Kanban, and Extreme Programming (XP) methodologies fostering cultures of teamwork and collaboration.
Proven track record in facilitating meetings and ceremonies that drive continuous improvement and reachable goals.
Skilled in refactoring, unit testing, and maintainability.
- Coached a team of COBOL developers in Java and XP practices; their project was low priority, but it was the first system to deploy to production.
- Took a team using the first and fourth sprint in a release as “hardening sprints” to zero hardening sprints.
- Mentored a team in planning and preparation so they could plan 8 weeks of work in half a day instead of two and a half days.
- Taught a team how to split stories and swarm which reduced cycle time by 80%.
- Moved a team from corporate headquarters and cubicles to an open space environment increasing productivity by more than 50% as measured by points per sprint.
Ramblings and thoughts
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Swarming
Accidentally teaching a team the power of swarming
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Measuring Running Tests
Using running passing tests as a metric
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Comments for Comments Sake
Comments are a code smell
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If You Could Only Do One Practice
If you could only do one practice
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Open Space is Good Space
Don't make developers work at corporate headquarters
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The Day I got Fired
The day I got walked to the door for doing the right thing
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Technical Debt
Technical debt was never EVER meant to give permission to write shitty code
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One Piece Flow
Inventory is a cost not an asset. One Piece Flow limits inventory and results in a complete product you can sell.